Features
Character Progression


Our goal is to make sure all players are able to progress in our server just by playing the game. That is why our project is leading the idea of having certain limitations on enchant of the items. As the server is progressing, such limits are being slowly increased, and new items added, making sure that players are moving forward step by step.

L-Coins and Ressurection Coins are mainly obtained by slaying monsters, and eliminating other players in PVP. Both coins have 20 second drop cooldown after killing either a monster, or another player in PVP. There is also a daily limit on how many L-Coins you can farm a day, which takes 12 hours of farming.
Ressurection in Raid Boss area costs 50% less coins.
Voice Chat

Speak with nearby players or switch between party, clan, command channel and group voice - all without leaving the game.
Five-person parties move fast, and Eigis Odyssey keeps every call inside the game. Fully integrated voice chat gives you five channels: proximity, party, clan, command channel and group. Proximity lets you speak with players nearby, while the organized channels keep your team coordinated through hunts, raids and sieges.
Group voice lets you create a custom room for others to join. When you enter a mini-game, you can also join a group voice chat with its participants. No Discord juggling or alt-tabbing: push-to-talk and open-mic modes, low-latency voice servers and per-player volume controls keep every conversation where the action is.
Skill Tree

Shape your character beyond the class template. Branching skill paths let two players of the same class fight nothing alike.
The classic class system tells you what you are. The Eigis skill tree asks what you want to become. Every class carries branching paths with a real choice at each tier: trade raw power for utility, mobility for control, or double down on the thing your build does best.
To make every character build more unique, the Skill Tree also includes class-specific and archetype-specific skills. Each class can choose 2 of 4 completely new skills, adding more than 100 new skills across all classes.
Respecs are cheap and encouraged, so experimenting is part of the game rather than a punishment. Two duelists of the same class can meet mid-lane with completely different toolkits - and the better plan, not just the bigger number, walks away.
Vitality System

Vitality keeps experience progression competitive: dedicated farmers still advance, while the wider community remains within reach.
With auto-hunting keeping many characters active around the clock, progression should not be decided only by who can farm the longest. The Vitality System balances experience progression so continuous farming still matters without creating an overwhelming lead.
Dedicated players are still rewarded for consistency, while the wider community stays close enough to compete. The result is a healthier pace where regular players and the most active farmers can keep progressing on the same battlefield.
Homunculus

Raise a collection of homunculi bound to your character. Level and evolve them, then let their blessings strengthen you in battle.
Deep beneath the temple laboratories, alchemists learned to bind fragments of soul into living vessels. You can raise many homunculi, each one bound to your character. They grow stronger as they gain levels and change form as they evolve.
Every homunculus brings its own passive blessings. Build your collection and let them support different playstyles, speed up hunts and give your character an edge in battle.
Drop Atlas

Every monster, raid boss and drop — mapped. Search by item or monster to find drops and locations instantly.
Stop alt-tabbing to dusty wiki pages from 2009. Search for an item to see every monster and raid boss that drops it, or search for a monster or raid boss to inspect its drops and location on the world map.
Planning a hunt becomes a route instead of a research project. Look up the item or monster you need, check the relevant drops and locations, and decide where to hunt next.
Sieges & Clan Halls

Fight for Aden or Giran Castle during the siege. After the siege ends, clans without a castle can compete in live auctions for one of six Clan Halls in Aden.
Owning a Castle or Clan Hall strengthens the whole clan with Adena and EXP/SP bonuses, together with an active Item Drop Rate buff. Every player can also choose daily clan-base missions and spend the earned currency in the clan-base shop.
Owning a Castle or a higher-tier Clan Hall also unlocks Clan Tents, which support clan members with extra EXP and Adena, deploy troops and can be attacked by enemy players. For siege schedules, live-auction rules, complete bonus values, missions and Clan Tent details, open About Server → Castle Sieges & Clan Halls.

Unique Interface

A client built for comfort: a modern UI, detachable windows and layouts you can arrange to fit your playstyle.
The client is built for modern screens. Most interface windows - including inventory - can be detached and arranged to suit your layout across one monitor or several.
Crisp scaling across modern resolutions, clearer layouts and flexible window placement keep important information where you want it. The result stays familiar to longtime players while feeling cleaner and more comfortable to use.
Mini Games

Poker, chess, coinflip and jackpot - four in-game ways to test your strategy, nerve and luck between hunts.
- Poker: Choose between sit & go and tournament formats.
- Chess: Challenge another player to a classic match.
- Coinflip: Place a quick wager on a coin toss.
- Jackpot: Add Adena to the shared pool; your contribution sets your chance to win.
Auto-Rush Settings

Choose how every Rush skill behaves during automatic hunting.
Players can configure each Rush individually and decide whether it should be used automatically to close the distance to the target. This gives every class direct control over which movement skills are used while auto-hunting.
HP Potions

HP Potion recovery now scales with character level, increasing by 1 HP per level. The maximum recovery is reached at Lv. 60; higher levels do not increase the recovered amount further.
Party Bonus

Party play grants an increasing base XP bonus from three members onward. A full five-person party can earn an additional bonus by including support classes.
| Party Size | Base XP Bonus |
|---|---|
| 1–2 members | No bonus |
| 3 members | +7% |
| 4 members | +10% |
| 5 members | +15% |
Support Class Bonus
Only a five-member party qualifies for the support bonus. A maximum of two support characters count; adding a third support does not increase it further.
A five-member party with two supports receives +15% base XP and +15% support XP, for a total bonus of +30% XP.
Offline Hunting

Keep your character hunting when you disconnect, the client closes unexpectedly or you turn off your computer. Offline Hunting can activate automatically through the game settings, or you can start it manually before leaving the game.
Enable it in Settings & Information
- Own an Offline Farm Rune, available from L2Store.
- Open Settings & Information and enable the automatic Offline Farm option.
- Start auto-hunting before disconnecting.
- If the connection or client closes, your character remains in the game.
Use the command or Exit menu
.offline
- Make sure your character is ready to continue hunting.
- Enter
.offlinein game chat, or open ALT+X → Exit and choose Offline Farm. - Your account disconnects immediately while the character remains online.
Important: Logging in with another character disconnects the character that is hunting offline. A server restart also disconnects it, so you must enter the game again manually afterward.
Activate Premium by purchasing a Premium Account Coupon from L2Store and double-clicking it. The coupon is tradeable and can be purchased a maximum of three times per month on each account.
Advance faster and lose less
Improve every farming session
Gear Penalty

A Gear Penalty has been introduced to prevent low-level characters from gaining an excessive advantage by using C-grade gear purchased from town merchants.
Note: Any skill granted by an equipped item that causes a Gear Penalty will not work. For example, when wearing Majestic Gauntlets at Lv. 50, you receive only the item's P. Def. and none of its additional effects.
Weapon Gear Penalty| Gear Penalty Level | Effect |
|---|---|
| 1 | Atk. Spd. -25% Casting. Spd. -25% |
| 2 | Atk. Spd. -25% Casting. Spd. -25% P. Atk. -15% M. Atk. -15% |
Armor Gear Penalty| Gear Penalty Level | Effect |
|---|---|
| 1 | P. Def. -15% M. Def. -15% Speed -20% |
Character & Monster / Boss Penalty

There is no penalty when the level difference between your character and a monster or boss is 0-5 levels. The penalty begins at a difference of 6 or more levels and increases as the level difference grows.
When the difference is 6 levels or greater, damage dealt to the target is reduced. If your character is at least 6 levels higher than the monster or boss, it will not drop any items.
VIP System

VIP Levelincreases automatically as you spend in-game balance in L2Store. As you increase your VIP Level you receive certain bonuses. These bonuses have been re-worked, in order to not create disbalance between players, as VIP only provides small PVE bonuses. VIP Level never goes down.
Nobless

NoblessNobless now has two skill levels. Nobless Lv. 1 can be learned by completing the Nobless Missions available from Lv. 76. Nobless Lv. 2 can only be obtained by dealing the final blow to God Boss: Helios. The skill is balanced to remain a useful bonus rather than an overpowering primary skill.
Nobless Missions from Lv. 76
- Defeat 5 Group Dungeon bosses
- Defeat 3 Boss Tower bosses
- Defeat 2,500 monsters in Hot Springs
- Defeat 2,500 monsters in Rift
- Participate in 30 Olympiad matches
- Defeat Baium while in a Command Channel with looting rights
| Skill Stat | Lv. 1 | Lv. 2 |
|---|---|---|
| Buff Duration | 1 Hour | 1 Hour |
| Skill Cooldown | 4 Min. (Fixed) | 3 Min. (Fixed) |
| Skill Cast-Time | 2.5 Sec. | 1.5 Sec. |
Olympiad


Olympiad is a best-of-three contest: the first fighter to win two rounds wins the match. A round is won by defeating the opponent or dealing more damage before the round ends.
Equal opening
Both opponents begin with full HP, CP and MP.
The first result carries forward
Begins with the HP, CP and MP remaining at the end of the previous round.
Begins with 90% of total HP, CP and MP.
Decider when the score is tied
The match ends after Round 2.
Both opponents begin the final round with fully restored HP, CP and MP.
Heroic Miracle
Heroes receive a passive whose All Stats bonus improves with each period. The following effects apply throughout all three periods.
Class Change

Change your class from Lv. 40 without losing your current level. Class Change uses a coupon from L2Store and replaces level loss with a clear EXP Debt system.
Class Change Coupon
- Available from Lv. 40.
- Purchased from L2Store.
- Heroes must remove Hero status through the Olympiad NPC before changing class.
Your level stays intact
- Your current level is preserved.
- Standard classes receive EXP Debt equal to 20% of total EXP.
- Support classes receive only 10% EXP Debt.
Your learned skills are protected
- Spellbook skills return as Sealed Spellbooks.
- Enchanted skills return through matching Skill Enchant Charging Stones.
Clear the debt before earning new EXP
- No EXP is removed when you change class.
- Newly earned EXP pays the debt first.
- The tracker shows exactly how much debt remains.
- At zero debt, normal EXP progression resumes.

Matching enchant progress is returned
If an enchanted skill was at +1 through +3, its matching stone can restore any skill of the same star grade to that enchant value with 100% success.
Charging Stone 1*
Returned for enchanted 1* skills and guarantees the matching enchant value on another 1* skill.
Charging Stone 2*
Returned for enchanted 2* skills and guarantees the matching enchant value on another 2* skill.
Charging Stone 3*
Returned for enchanted 3* skills and guarantees the matching enchant value on another 3* skill.
Liberty System

A Liberty system is designed to help players progress in the game, especially on rare items such as Dolls and Rare Accessories. Purchased items for Scroll of Liberty are sealed.
Liberty FragmentA resource that is used to enchant Talisman of Liberty. Only limited amount can be purchased on account a day. (Will be added to the game when average Level of players is 60+)
Talisman of LibertyIs Can be enchanted with the help of Liberty Fragments and when successfully enchanted to +5, can be exchanged to Scroll of Liberty. (With every failed enchant attempt, the success rate increases)
Scroll of LibertyIs used to trade for rare items such as Dolls and Rare Accessories in Special Craft
Sealed Rare Accessories

Sealed Rare Accessoriescan be obtained through events, and Ancient Adena shop. They can also now be transformed into Scroll: Enchant Sealed Rare Accessory via Game Assistant.
Why? Such feature has been added to our server, to give players a chance to enchant Rare Accessories, without having to step outside their comfort zone. Simply by playing the game, you can collect Ancient Adena, and buy Sealed Rare Accessories, or obtain them through events, or buy them using Scroll of Liberty. Then you can also transform them to Scroll: Enchant Sealed Rare Accessory, and enchant your epics.
Enchant Scrolls

Obtaining Armor & Weapon enchant scrolls won't be as simple as purchasing them for L-Coins in unlimited quantity. Enchant Scrolls can be obtained by either defeating Bosses, or trading in Crystals and Torn Enchant Scrolls with NPC Durin in Rune Township.
Stable Scrolls are available for D-, C- and B-Grade Armor and Weapons. They can safely enchant equipment up to the limits shown below.
| Equipment | D-Grade | C-Grade | B-Grade |
|---|---|---|---|
| Armor | +6 | +6 | +6 |
| Weapon | +25 | +12 | +10 |
Torn Enchant ScrollCan be obtained by completing daily missions, purchased from Olympiad Manager, Rift Dealer or using Boss Tower Badges
CrystalizingNot only dwarves, but everyone can now turn items into crystals. Simply drag a tradeable item you wish to turn into crystals, onto this icon in Inventory.

Party Matchmaking

We believe bringing back Party Matchmaking with this new concept will help players a lot, to find a group of other players to play with.

Ancient Adena

Ancient Adena shop will be updated every month, that means that Ancient Adena will be deleted before the shop update. To find the exact date of deletion, click on the item.
Missions

Reworked missions and a clearer interface make progression more rewarding, with stronger incentives to complete each objective.
Pattern System

Instead of managing multiple dyes, you now need only one Pattern. Choose the stat you want and adjust it freely.
Target Lock

Lock onto one or multiple targets while using Auto Hunt, keeping your preferred enemies prioritized throughout the hunt.
Performance Boost

Fine-tune the client for smoother, clearer combat. Advanced performance controls let you reduce visual load without losing the information that matters.
Control how far away skill animations are rendered.
Reduce unnecessary rendering work for smoother gameplay.
Keep large fights readable while lowering visual overhead.
DKP Interface

The redesigned DKP interface makes point tracking more transparent and easier for every clan member to understand.
Drop List & Epic System

We’re excited to unveil our brand-new Drop List feature with Group Chances, designed to make epic rewards more accessible than ever. With this system, your group is guaranteed a 100% drop rate of Epic items.
As demonstrated in our video:
- 70% chance to receive an Essence.
- 30% chance to receive a Ring.
To ensure every clan receives a reward, we’ve introduced a safe system: after collecting a set number of essences, you can craft a guaranteed Epic jewelry.
This way, even in the unluckiest scenarios, your clan will always secure a valuable reward from the epic pool.
Introducing E-Coin

We’ve carefully designed a new currency called E-Coin, created with the player experience in mind. Unlike traditional in-game currencies, E-Coin will not interfere with market balance or item prices. Instead, it will be awarded through special channels — such as supporting Streamers, rewarding Clan Leaders, and Exclusive Giveaways.
This system allows us to give back to the community while keeping the in-game economy fair and stable.
Stay tuned for events and announcements on how you can get your hands on E-Coins!

Command Channel System

We’re thrilled to introduce our brand-new Command Channel System, designed to make raid-leading smoother and more strategic than ever before. With this feature, you can easily track the most important skills across your entire CC.
As demonstrated in our video:
- Check the cooldown timers of key raid skills directly.
- View which members have those skills available or on cooldown.
- Ensure every CC member has full visibility of these vital skills.
By giving leaders and members real-time access to cooldown information, raids become far more coordinated and precise. Every participant in the Command Channel can now contribute more effectively to victory.
Boss Teleports

We’re thrilled to introduce our brand-new Epic & God Boss Teleports, designed to make regrouping smoother and more strategic than ever before. With this feature, you can easily see a list of all active bosses on the server and teleport to them instantly.
As demonstrated in our video:
- You can add the teleport menu to your quick bar for instant access anytime.
- Teleport directly to any boss to support your team without delay.
- Make regrouping your members faster, easier, and more efficient.
By giving leaders and members instant access to boss locations, raids become far more coordinated and precise. Every participant in the Command Channel can now regroup and contribute more effectively to victory.
“Regrouping your members was never that easy!”
Combat Power

The Combat Power feature is designed to give players a quick indication of how strong their character is, including other players.
We originally came up with this idea because of the large number of costumes and weapon skins we created. It can be difficult to determine how strong another player is when costumes hide the equipment they are wearing. By simply selecting a target, you will get a brief idea of how strong that character is based on their Combat Power.
- You can check your Combat Power (CP) in the Character Stats window (ALT + T).
- The CP of other players is displayed under their nickname.
Recommended Hunting Zones

To help new and returning players, Recommended Hunting Zones have been added. You can now easily find suitable zones for your level and class progression.
Merchant Sorting

Sorting has been added to the Equipment Merchants to make browsing items faster and more convenient.
Out-of-Party Healing

Out-of-party healing in PvE is disabled for all healing skills. As an exception, a character who was recently hit by a Raid Boss can still be healed by players outside their party.
Chain Heal now generates a large amount of aggression, preventing it from being used to heal another party during PvE encounters.
Other

Max Level is currently capped at Lv. 82 at 99.99%.
Hunting Grounds are currently capped for progression up to Lv. 82 at 99.99%. Higher-level hunting grounds either have their monsters removed or use significantly stronger monster stats.
Dye Booster drops from Lv. 60+ monsters
Pets have been removed from the game, including ranking of the pets.
L-Coin Shop has been adjusted
Overhit extra experience acquired has been disabled
Questline has been removed from the game
Sayha has been removed from the game
Magic Lamps have been removed from the game
Attack / Defense scrolls have been removed from the game
Clan Arena chest rewards have been updated
Clan Shop has been updated
Clan Passive skill for XP has been adjusted
Level ranking characters Lv. 20+ are displayed in level ranking
Rank 1 buff HP Recovery effect +50 was reduced to +20
Weapon, Armor, Accessory shop has been adjusted, all items have been removed due to the new craft system. These items can now be crafted instead, and may return later to the shops for collection purposes.
Olympiad Ranking Since Olympiad begins from the second profession, second- and third-profession characters share one ranking. For example, if a Duelist has 100 points and a Gladiator has 101 points, the Gladiator becomes the Hero.
Vampiric has been deleted from the game.
Stat Adjustment Stat bonuses have been updated: all stat bonuses that require DEX now require 5 less DEX.
Collection Disabled At the beginning of the server, collections will be disabled. Completing a collection will not grant character bonuses. You can still add items to collections to keep your inventory and warehouse clean. Specific collections will be enabled gradually when the time is right.

































































